Optical fiber (or "fiber optic") refers to the medium and the technology associated with the transmission of information as light pulses along a glass or plastic wire or fiber. Optical fiber carries much more information than conventional copper wire and is in general not subject to electromagnetic interference and the need to retransmit signals. Most telephone company long-distance lines are now of optical fiber.
Transmission on optical fiber wire requires repeaters at distance intervals. The glass fiber requires more protection within an outer cable than copper. For these reasons and because the installation of any new wiring is labor-intensive, few communities yet have optical fiber wires or cables from the phone company's branch office to local customers (known as local loops).
OSI (Open Systems Interconnection)
OSI is a standard description or "reference model" for how messages should be transmitted between any two points in a telecommunication network. Its purpose is to guide product implementors so that their products will consistently work with other products. The reference model defines seven layers of functions that take place at each end of a communication. Although OSI is not always strictly adhered to in terms of keeping related functions together in a well-defined layer, many if not most products involved in telecommunication make an attempt to describe themselves in relation to the OSI model. It is also valuable as a single reference view of communication that furnishes everyone a common ground for education and discussion.
Developed by representatives of major computer and telecommunication companies beginning in 1983, OSI was originally intended to be a detailed specification of interfaces. Instead, the committee decided to establish a common reference model for which others could develop detailed interfaces, that in turn could become standards. OSI was officially adopted as an international standard by the International Organization of Standards (ISO). Currently, it is Recommendation X.200 of the ITU-TS.
The main idea in OSI is that the process of communication between two end points in a telecommunication network can be divided into layers, with each layer adding its own set of special, related functions. Each communicating user or program is at a computer equipped with these seven layers of function. So, in a given message between users, there will be a flow of data through each layer at one end down through the layers in that computer and, at the other end, when the message arrives, another flow of data up through the layers in the receiving computer and ultimately to the end user or program. The actual programming and hardware that furnishes these seven layers of function is usually a combination of the computer operating system, applications (such as your Web browser), TCP/IP or alternative transport and network protocols, and the software and hardware that enable you to put a signal on one of the lines attached to your computer.
OSI divides telecommunication into seven layers. The layers are in two groups. The upper four layers are used whenever a message passes from or to a user. The lower three layers (up to the network layer) are used when any message passes through the host computer. Messages intended for this computer pass to the upper layers. Messages destined for some other host are not passed up to the upper layers but are forwarded to another host. The seven layers are:
Layer 7: The application layer...This is the layer at which communication partners are identified, quality of service is identified, user authentication and privacy are considered, and any constraints on data syntax are identified. (This layer is not the application itself, although some applications may perform application layer functions.)
Layer 6: The presentation layer...This is a layer, usually part of an operating system, that converts incoming and outgoing data from one presentation format to another (for example, from a text stream into a popup window with the newly arrived text). Sometimes called the syntax layer.
Layer 5: The session layer...This layer sets up, coordinates, and terminates conversations, exchanges, and dialogs between the applications at each end. It deals with session and connection coordination.
Layer 4: The transport layer...This layer manages the end-to-end control (for example, determining whether all packets have arrived) and error-checking. It ensures complete data transfer.
Layer 3: The network layer...This layer handles the routing of the data (sending it in the right direction to the right destination on outgoing transmissions and receiving incoming transmissions at the packet level). The network layer does routing and forwarding.
Layer 2: The data-link layer...This layer provides synchronization for the physical level and does bit-stuffing for strings of 1's in excess of 5. It furnishes transmission protocol knowledge and management.
Layer 1: The physical layer...This layer conveys the bit stream through the network at the electrical and mechanical level. It provides the hardware means of sending and receiving data on a carrier.
A packet is the unit of data that is routed between an origin and a destination on the Internet or any other packet-switched network. When any file (e-mail message, HTML file, Graphics Interchange Format file, Uniform Resource Locator request, and so forth) is sent from one place to another on the Internet, the Transmission Control Protocol (TCP) layer of TCP/IP divides the file into "chunks" of an efficient size for routing. Each of these packets is separately numbered and includes the Internet address of the destination. The individual packets for a given file may travel different routes through the Internet. When they have all arrived, they are reassembled into the original file (by the TCP layer at the receiving end).
Packet-switched describes the type of network in which relatively small units of data called packets are routed through a network based on the destination address contained within each packet. Breaking communication down into packets allows the same data path to be shared among many users in the network. This type of communication between sender and receiver is known as connectionless (rather than dedicated). Most traffic over the Internet uses packet switching and the Internet is basically a connectionless network.
ProcessorPMC or PrPMC was created by the VITA organization and defines a set of extensions to the IEEE P1386.1 PMC (PCI Mezzanine Card) standard. The standard was written to allow the creation of standard-off-the-shelf processor subsystems in the PMC formfactor. The standard retains electrical signaling compatibility with existing PMC cards.
In information technology, a protocol (pronounced PROH-tuh-cahl, from the Greek protocollon, which was a leaf of paper glued to a manuscript volume, describing its contents) is the special set of rules that end points in a telecommunication connection use when they communicate. Protocols exist at several levels in a telecommunication connection. There are hardware telephone protocols. There are protocols between each of several functional layers and each corresponding layer at the other end of a communication. Both end points must recognize and observe a protocol. Protocols are often described in an industry or international standard.
PSTN (Public Switched Telephone Network)
PSTN (public switched telephone network) is the world's collection of interconnected voice-oriented public telephone networks, both commercial and government-owned. It's also referred to as the Plain Old Telephone Service (POTS). It's the aggregation of circuit-switching telephone networks that has evolved from the days of Alexander Graham Bell ("Doctor Watson, come here!"). Today, it is almost entirely digital in technology except for the final link from the central (local) telephone office to the user.
In relation to the Internet, the PSTN actually furnishes much of the Internet's long-distance infrastructure. Because Internet service providers ISPs pay the long-distance providers for access to their infrastructure and share the circuits among many users through packet-switching, Internet users avoid having to pay usage tolls to anyone other than their ISPs.
On the Internet and in other networks, QoS (Quality of Service) is the idea that transmission rates, error rates, and other characteristics can be measured, improved, and, to some extent, guaranteed in advance. QoS is of particular concern for the continuous transmission of high-bandwidth video and multimedia information. Transmitting this kind of content dependably is difficult in public networks using ordinary "best effort" protocols.
Using the Internet's Resource Reservation Protocol (RSVP), packets passing through a gateway host can be expedited based on policy and reservation criteria arranged in advance. Using ATM, which also lets a company or user preselect a level of quality in terms of service, QoS can be measured and guaranteed in terms of the average delay at a gateway, the variation in delay in a group of cells (cells are 53-byte transmission units), cell losses, and the transmission error rate.
The Common Open Policy Service (COPS) is a relatively new protocol that allows router and layer 3 switches to get QoS policy information from the network policy server.
RBOC (Regional Bell Operating Company)
Regional Bell operating company (RBOC) is a term describing one of the U.S. regional telephone companies (or their successors) that were created as a result of the breakup of American Telephone and Telegraph Company (AT&T, known also as the Bell System or "Ma Bell") by a U.S. Federal Court consent decree on December 31, 1983. The seven original regional Bell operating companies were Ameritech, Bell Atlantic, BellSouth, NYNEX, Pacific Bell, Southwestern Bell, and US WEST. Each of these companies owned at least two Bell operating companies (Bell operating company). The BOCs were given the right to provide local phone service while AT&T was allowed to retain its long-distance service. The RBOCs and their constituent BOCs are part of the class of local exchange carriers (LECs).
In addition to the RBOCs, there are more than 100 other franchised local telephone companies classed as local exchange carriers. Competitive local exchange carriers (CLECs) are additional companies allowed to compete with the LECs. These include AT&T in some localities and power companies. An interexchange carrier (IC) is a long-distance carrier that carries traffic between LECs.
Under the Telecommunications Act of 1996, RBOCs and LECs are allowed to compete for long-distance telephone traffic under certain circumstances. RBOCs are generally in competition for digital data and Internet traffic with wireless service providers and cable TV companies. RBOCs are gradually making available new telephone carrier technologies such as ISDN and DSL.
A VoIP gateway designed for home and SOHO (Small Office/Home Office) use. Residential gateways may include additional capabilities such as a firewall.
RNC (Radio Network Controller)
Similar to a Base Station Controller but the term RNC is used in conjunction with wireless data services. An RNC works with Base Transceiver Stations to act as a link between wireless devices such as an internet-enabled mobile phone and the Internet.
On the Internet, a router is a device or, in some cases, software in a computer, that determines the next network point to which a packet should be forwarded toward its destination. The router is connected to at least two networks and decides which way to send each information packet based on its current understanding of the state of the networks it is connected to. A router is located at any gateway (where one network meets another), including each Internet point-of-presence. A router is often included as part of a network switch.
A router may create or maintain a table of the available routes and their conditions and use this information along with distance and cost algorithms to determine the best route for a given packet. Typically, a packet may travel through a number of network points with routers before arriving at its destination. Routing is a function associated with the Network layer (layer 3) in the standard model of network programming, the Open Systems Interconnection (OSI) model. A layer-3 switch is a switch that can perform routing functions.
An edge router is a router that interfaces with an asynchronous transfer mode (ATM) network. A brouter is a network bridge combined with a router.
SCP (Service Control Point or Signal Control Point)
An SCP is a database residing in the SS7 network which is queried to determine how a call should be handled. For instance, an SCP is consulted to provide the translation of an 800 number to an actual phone number and to bill the owner of the 800 number for the call. SCPs are physically separated from other components of the Intelligent Network in order to make it easier to introduce new services.
This gateway routes calls between an IP network and a circuit switched network. It is very similar to a Signal Transfer Point.
SIGTRAN is the standard telephony protocol used to transport Signaling System 7 (SS7) signals over the Internet. SS7 signals consist of special commands for handling a telephone call. Internet telephony uses the Internet Protocol's packet-switched connections to exchange voice, fax, and other forms of information that have traditionally been carried over the dedicated circuit-switched connections of the public switched telephone network (PSTN). Calls transmitted over the Internet travel as packets of data on shared lines, avoiding the tolls of PSTN.
A telephone company switch transmits SS7 signals to a signaling gateway. The gateway, in turn, converts the signals into SIGTRAN packets for transmission over IP to either the next signaling gateway or, if the packet destination is not another PSTN, to a softswitch.
The SIGTRAN protocol is actually made up of several components (this is what is sometimes referred to as a protocol stack): standard IP; a common signaling transport protocol (used to ensure that the data required for signaling is delivered properly), such as the Stream Control Transport Protocol (SCTP); and an adaptation protocol that supports "primitives" (a basic interface or segment of code that can be used to build more sophisticated program elements or interfaces) that are required by another protocol.
SIP (Session Initiation Protocol)
The SIP is an Internet Engineering Task Force (IETF) standard protocol for initiating an interactive user session that involves multimedia elements such as video, voice, chat, gaming, and virtual reality.
Like HTTP or SMTP, SIP works in the Application layer of the Open Systems Interconnection (OSI) communications model. The Application layer is the level responsible for ensuring that communication is possible. SIP can establish multimedia sessions or Internet telephony calls, and modify, or terminate them. The protocol can also invite participants to unicast or multicast sessions that do not necessarily involve the initiator. Because the SIP supports name mapping and redirection services, it makes it possible for users to initiate and receive communications and services from any location, and for networks to identify the users whereever they are.
SIP is a request-response protocol, dealing with requests from clients and responses from servers. Participants are identified by SIP URLs. Requests can be sent through any transport protocol, such as UDP, SCTP, or TCP. SIP determines the end system to be used for the session, the communication media and media parameters, and the called party's desire to engage in the communication. Once these are assured, SIP establishes call parameters at either end of the communication, and handles call transfer and termination.
A Voice over IP-enabled phone or computer program that uses the Session Internet Protocol.
SONET (Synchronous Optical NETwork)
SONET is the American National Standards Institute standard for synchronous data transmission on optical media. The international equivalent of SONET is synchronous digital hierarchy (SDH). Together, they ensure standards so that digital networks can interconnect internationally and that existing conventional transmission systems can take advantage of optical media through tributary attachments.
SONET provides standards for a number of line rates up to the maximum line rate of 9.953 gigabits per second (Gbps). Actual line rates approaching 20 gigabits per second are possible. SONET is considered to be the foundation for the physical layer of the broadband ISDN (BISDN).
On the public switched telephone network (PSTN), Signaling System 7 (SS7) is a system that puts the information required to set up and manage telephone calls in a separate network rather than within the same network that the telephone call is made on. Signaling information is in the form of digital packets. SS7 uses what is called out-of-band signaling, meaning that signaling (control) information travels on a separate, dedicated 56 or 64 Kbps channel rather than within the same channel as the telephone call. Historically, the signaling for a telephone call has used the same voice circuit that the telephone call traveled on (this is known as in-band signaling). Using SS7, telephone calls can be set up more efficiently and with greater security. Special services such as call forwarding and wireless roaming service are easier to add and manage. SS7 is now an international telecommunications standard.
On the Internet, a storage service provider (SSP) is a company that provides computer storage space and related management to other companies. In addition to the storage itself, SSPs typically offer periodic backup and archiving and some offer the ability to consolidate data from multiple company locations so that all locations can share the data effectively. Customers may be billed a monthly rate and for each managed terabyte of storage.
Signal Transfer Points communicate with SSPs on the SS7 network to set up and tear down telephone calls. They also act as points to connect the SSP and the SCP for services like 800 number translations.
In a telecommunications network, a switch is a device that channels incoming data from any of multiple input ports to the specific output port that will take the data toward its intended destination. In the traditional circuit-switched telephone network, one or more switches are used to set up a dedicated though temporary connection or circuit for an exchange between two or more parties. On an Ethernet local area network (LAN), a switch determines from the physical device (Media Access Control or MAC) address in each incoming message frame which output port to forward it to and out of. In a wide area packet-switched network such as the Internet, a switch determines from the IP address in each packet which output port to use for the next part of its trip to the intended destination.
In the Open Systems Interconnection (OSI) communications model, a switch performs the layer 2 or Data-Link layer function. That is, it simply looks at each packet or data unit and determines from a physical address (the "MAC address") which device a data unit is intended for and switches it out toward that device. However, in wide area networks such as the Internet, the destination address requires a look-up in a routing table by a device known as a router. Some newer switches also perform routing functions (layer 3 or the Network layer functions in OSI) and are sometimes called IP switches.
On larger networks, the trip from one switch point to another in the network is called a hop. The time a switch takes to figure out where to forward a data unit is called its latency. The price paid for having the flexibility that switches provide in a network is this latency. Switches are found at the backbone and gateway levels of a network where one network connects with another and at the subnetwork level where data is being forwarded close to its destination or origin. The former are often known as core switches and the latter as desktop switches.
In the simplest networks, a switch is not required for messages that are sent and received within the network. For example, a local area network may be organized in a token ring or bus arrangement in which each possible destination inspects each message and reads any message with its address.
The T1 carrier is the most commonly used digital line in the United States, Canada, and Japan. In these countries, it carries 24 pulse code modulation (PCM) signals using time-division multiplexing (TDM) at an overall rate of 1.544 million bits per second (Mbps). T1 lines use copper wire and span distances within and between major metropolitan areas. A T1 Outstate System has been developed for longer distances between cities.
The T-carrier system, introduced by the Bell System in the U.S. in the 1960s, was the first successful system that supported digitized voice transmission. The original transmission rate (1.544 Mbps) in the T-1 line is in common use today in Internet service provider (ISP) connections to the Internet. Another level, the T-3 line, providing 44.736 Mbps, is also commonly used by Internet service providers. Another commonly installed service is a fractional T-1, which is the rental of some portion of the 24 channels in a T-1 line, with the other channels going unused.
The T-carrier system is entirely digital, using pulse code modulation and time-division multiplexing. The system uses four wires and provides duplex capability (two wires for receiving and two for sending at the same time). The T-1 digital stream consists of 24 64-Kbps channels that are multiplexed. (The standardized 64 Kbps channel is based on the bandwidth required for a voice conversation.) The four wires were originally a pair of twisted pair copper wires, but can now also include coaxial cable, optical fiber, digital microwave, and other media. A number of variations on the number and use of channels are possible.
In the T-1 system, voice signals are sampled 8,000 times a second and each sample is digitized into an 8-bit word. With 24 channels being digitized at the same time, a 192-bit frame (24 channels each with an 8-bit word) is thus being transmitted 8,000 times a second. Each frame is separated from the next by a single bit, making a 193-bit block. The 192 bit frame multiplied by 8,000 and the additional 8,000 framing bits make up the T-1's 1.544 Mbps data rate. The signaling bits are the least significant bits in each frame.
TCP/IP (Transmission Control Protocol/Internet Protocol) is the basic communication language or protocol of the Internet. It can also be used as a communications protocol in a private network (either an intranet or an extranet). When you are set up with direct access to the Internet, your computer is provided with a copy of the TCP/IP program just as every other computer that you may send messages to or get information from also has a copy of TCP/IP.
TCP/IP is a two-layer program. The higher layer, Transmission Control Protocol, manages the assembling of a message or file into smaller packets that are transmitted over the Internet and received by a TCP layer that reassembles the packets into the original message. The lower layer, Internet Protocol, handles the address part of each packet so that it gets to the right destination. Each gateway computer on the network checks this address to see where to forward the message. Even though some packets from the same message are routed differently than others, they'll be reassembled at the destination.
TCP/IP uses the client/server model of communication in which a computer user (a client) requests and is provided a service (such as sending a Web page) by another computer (a server) in the network. TCP/IP communication is primarily point-to-point, meaning each communication is from one point (or host computer) in the network to another point or host computer. TCP/IP and the higher-level applications that use it are collectively said to be "stateless" because each client request is considered a new request unrelated to any previous one (unlike ordinary phone conversations that require a dedicated connection for the call duration). Being stateless frees network paths so that everyone can use them continuously. (Note that the TCP layer itself is not stateless as far as any one message is concerned. Its connection remains in place until all packets in a message have been received.)
TDM (Time Division Multiplexing)
Time-division multiplexing (TDM) is a method of putting multiple data streams in a single signal by separating the signal into many segments, each having a very short duration. Each individual data stream is reassembled at the receiving end based on the timing.
The circuit that combines signals at the source (transmitting) end of a communications link is known as a multiplexer. It accepts the input from each individual end user, breaks each signal into segments, and assigns the segments to the composite signal in a rotating, repeating sequence. The composite signal thus contains data from multiple senders. At the other end of the long-distance cable, the individual signals are separated out by means of a circuit called a demultiplexer, and routed to the proper end users. A two-way communications circuit requires a multiplexer/demultiplexer at each end of the long-distance, high-bandwidth cable.
TDMA (Time Division Multiple Access)
TDMA is a technology used in digital cellular telephone communication that divides each cellular channel into three time slots in order to increase the amount of data that can be carried. TDMA is used by Digital-American Mobile Phone Service (D-AMPS), Global System for Mobile communications (GSM), and Personal Digital Cellular (PDC). However, each of these systems implements TDMA in a somewhat different and incompatible way. An alternative multiplexing scheme to FDMA with TDMA is CDMA (code division multiple access), which takes the entire allocated frequency range for a given service and multiplexes information for all users across the spectrum range at the same time.
Telecommunications Act of 1996
The Telecommunications Act of 1996, enacted by the U.S. Congress on February 1, 1996, and signed into law by President Bill Clinton on February 8, 1996, provided major changes in laws affecting cable TV, telecommunications, and the Internet. The law's main purpose was to stimulate competition in telecommunication services. The law specifies:
How local telephone carriers can compete
How and under what circumstances local exchange carriers (LEC) can provide long-distance services
The deregulation of cable TV rates
A term coined at Emerson Network Power Embedded Computing to refer to the convergence of the technologies that provide the telephone network and service usually referred to as 'the Intelligent Network' with the group of large computer networks connected via high-speed data links that we call the Internet.
Twisted pair is the ordinary copper wire that connects home and many business computers to the telephone company. To reduce crosstalk or electromagnetic induction between pairs of wires, two insulated copper wires are twisted around each other. Each connection on twisted pair requires both wires. Since some telephone sets or desktop locations require multiple connections, twisted pair is sometimes installed in two or more pairs, all within a single cable. For some business locations, twisted pair is enclosed in a shield that functions as a ground. This is known as shielded twisted pair (STP). Ordinary wire to the home is unshielded twisted pair (UTP).
Twisted pair is now frequently installed with two pairs to the home, with the extra pair making it possible for you to add another line (perhaps for modem use) when you need it.
Twisted pair comes with each pair uniquely color coded when it is packaged in multiple pairs. Different uses such as analog, digital, and Ethernet require different pair multiples.
VoIP (Voice delivered using the Internet Protocol) is a term used in IP telephony for a set of facilities for managing the delivery of voice information using the Internet Protocol (IP). In general, this means sending voice information in digital form in discrete packets rather than in the traditional circuit-committed protocols of the public switched telephone network (PSTN). A major advantage of VoIP and Internet telephony is that it avoids the tolls charged by ordinary telephone service.
VoIP, now used somewhat generally, derives from the VoIP Forum, an effort by major equipment providers, including Cisco, VocalTec, 3Com, and Netspeak to promote the use of ITU-T H.323, the standard for sending voice (audio) and video using IP on the public Internet and within an intranet. The Forum also promotes the user of directory service standards so that users can locate other users and the use of touch-tone signals for automatic call distribution and voice mail.
In addition to IP, VoIP uses the real-time protocol (RTP) to help ensure that packets get delivered in a timely way. Using public networks, it is currently difficult to guarantee Quality of Service (QoS). Better service is possible with private networks managed by an enterprise or by an Internet telephony service provider (ITSP).
A technique used by at least one equipment manufacturer, Adir Technologies (formerly Netspeak), to help ensure faster packet delivery is to use ping to contact all possible network gateway computers that have access to the public network and choose the fastest path before establishing a Transmission Control Protocol (TCP) sockets connection with the other end.
Using VoIP, an enterprise positions a "VoIP device" at a gateway. The gateway receives packetized voice transmissions from users within the company and then routes them to other parts of its intranet (local area or wide area network) or, using a T-carrier system or E-carrier interface, sends them over the public switched telephone network.
A wide area network (WAN) is a geographically dispersed telecommunications network. The term distinguishes a broader telecommunication structure from a local area network (LAN). A wide area network may be privately owned or rented, but the term usually connotes the inclusion of public (shared user) networks. An intermediate form of network in terms of geography is a metropolitan area network (MAN).
WDM (Wavelength Division Multiplexing)
In fiber optic communications, a single laser beam can carry millions of independent signals. A common way to get a large number of signals onto a visible-light or infrared (infrared transmission) laser is to assign each signal a separate radio frequency. At the fiber optic transmitter, the laser is modulation at all signal requencies simultaneously. At the receiver, the signals are separated by a device similar to a radio receiver. This process is frequency-division multiplexing (FDM).
A modulated laser has a frequency far higher than that of any of the signals it carries. For visible light and IR, the wavelength is more often specified than the frequency. A visible-red laser might have a wavelength of 735 nanometers (nm), where 1 nm = 10-9 meter. A blue laser might produce a beam of 440 nm; an IR laser might generate energy at 1500 nm. Most fiber optic systems use lasers having wavelengths between 1300 nm and 1600 nm, in the near-IR region.
In a simple fiber optic system, the receiver is not sensitive to the wavelength of the laser. But wavelength-sensitive filters, the IR analog of visible-light color filters, can be used at the receiving end of a fiber optic system. Then, lasers of various wavelengths can be transmitted along a single fiber, and each laser can be modulated by its own set of radio-frequency signals. This is known as wavelength-division multiplexing (WDM).
Wi-Fi (short for "wireless fidelity") is the popular term for a high-frequency wireless local area network (WLAN). The Wi-Fi technology is rapidly gaining acceptance in many companies as an alternative to a wired LAN. It can also be installed for a home network. Wi-Fi is specified in the 802.11b specification from the Institute of Electrical and Electronics Engineers (IEEE) and is part of a series of wireless specifications together with 802.11, 802.11a, and 802.11g. All four standards use the Ethernet protocol and CSMA/CA (carrier sense multiple access with collision avoidance) for path sharing.
The 802.11b (Wi-Fi) technology operates in the 2.4 GHz range offering data speeds up to 11 megabits per second. The modulation used in 802.11 has historically been phase-shift keying (PSK). The modulation method selected for 802.11b is known as complementary code keying (CCK), which allows higher data speeds and is less susceptible to multipath-propagation interference.
Worldwide Interoperability for MicroWave Access (WiMAX) / Wireless Broadband (WiBro). WiBro is a wireless access technology developed by the Korean telecom industry. WiBro basestations provide wireless access to data networks, offering aggregate throughput of 30 to 50 Mbits/second and cover a radius of 1 to 5 kilometers. WiMAX is a similar technology defined by the IEEE 802.16 working group. WiMAX basestations can cover a radius of up to 50 kilometers with line of sight access, but more realistically cover a 15 kilometer radius without line of sight. Artesyn can provide controller and backhaul line card solutions for this application.
The X.25 protocol, adopted as a standard by the Consultative Committee for International Telegraph and Telephone (CCITT), is a commonly-used network protocol. The X.25 protocol allows computers on different public networks (such as CompuServe, Tymnet, or a TCP/IP network) to communicate through an intermediary computer at the network layer level. X.25's protocols correspond closely to the data-link and physical-layer protocols defined in the Open Systems Interconnection (OSI) communication model.
